Witchbrook Crafting, Requests, and Business Watchlist
The official blog describes townsfolk requesting magical goods and services, classes expanding what you can supply, and travel around Mossport by moped or broom once licensed. That suggests crafting and service work may be tied to school progression and city exploration.
Speculative / To be updated after release.
Key takeaways
Crafting and requests should be documented as a loop: source, materials, station, route, reward, and class dependency.
A profitable route cannot be ranked before recipes, rewards, time costs, and repeatability are tested.
The best current use of this page is preparing table fields for launch-day data capture.
Mossport notebook
What to carry into the next school day
The official blog describes townsfolk requesting magical goods and services, classes expanding what you can supply, and travel around Mossport by moped or broom once licensed. That suggests crafting and service work may be tied to school progression and city exploration. This page stays intentionally spoiler-light: it connects class life, town routines, and magic planning without inventing schedules, gifts, recipes, or relationship outcomes.
The official blog describes townsfolk requesting magical goods and services, classes expanding what you can supply, and travel around Mossport by moped or broom once licensed. That suggests crafting and service work may be tied to school progression and city exploration.
Shadhollow autumn scene
A visual anchor for gathering, seasonal materials, and exploration-linked crafting notes.
The useful post-release guide should track request sources, material categories, crafting stations, delivery routes, class requirements, and whether some jobs change by season or location.
Request board or town request sources.
Materials and where they are found.
Crafting table or workbench behavior.
Delivery tools such as moped or broom.
How requests interact with money, wellbeing, and class progress.
Crafting and request database fields
Field
Example value type
Why it matters
Recipe or service
Name, category, class link, station.
Lets readers find the exact action needed for a request.
Materials
Bought, gathered, grown, gifted, explored, or crafted.
Separates quick jobs from scarce-resource traps.
Request source
Board, character, shop, class assignment, seasonal event.
Shows where to check and whether the work repeats.
Route cost
Destination, travel method, time pressure, return step.
Prevents errands from colliding with school or wellbeing.